Biart is an independent cross-platform games developer. The Company has developed its own technology biEngine that supports simultaneous development for video game consoles, mobile devices and PCs without production of additional content and unique game code.
Biart Company LLC is incorporated in Delaware, USA. Its business office is in Texas, USA and a R&D office in Moscow, Russia.
Biart successfully released games for PCs, Microsoft Xbox 360, Sony PlayStation 3 and Sony Playstation Portable. Biart’s latest projects – Depth Hunter and Deep Black - have been released in 2012.
Biart is Intel’s Premier Elite partner and NVIDIA’s technological partner. Biart has Microsoft and Sony development licenses and Sony publishing license for PlayStation 3 and PlayStation Portable consoles.
Biart's iOS and Android partner - Chillingo, a division of Electronic Arts Inc.
Biart Company LLC is the technical partner of ARM Holdings, the world's leading semiconductor intellectual property (IP) supplier.
Biart's mission is development and producing of highly technological entertainment projects, that would give unique gaming experience to players.
One of Biart's goals is to release a public version of biEngine, as an optimal solution for third-party developers, who want to have high performance of 3D-projects on mobile devices, tablets and consoles.
Chief Executive Officer
Highly experienced in managing game projects, with 10+ years of experience in international business development and IT projects producing. Author and producer of most of Biart’s projects (Beyond the Depth, Depth Hunter 1 & 2, Deep Black, Reef Aquarium, Diver: Deep Water Adventures, etc).
Chief Business Development Officer
For many years Anton worked for NVIDIA Corporation where he was responsible for building mutually beneficial partnerships between the company and game developers and publishers. In this role he was dealing directly with many key players in the EMEAI region and worked on PC and NVIDIA Tegra projects like: Metro 2033, World of Tanks, The Witcher 1 and 2, S.T.A.L.K.E.R., Mafia II, Zombie Driver THD, Pinball HD for Tegra, Guerrilla Bob THD, Demolition Inc. THD, Crazy Machines: Golden Gears THD and much more. After leaving NVIDIA in 2011 Anton joined UNIGINE Corp. where he was in charge of global sales, business development and strategic partnerships. With his help the company's turnover increased by 300% y/y (2011 vs 2012). He built and managed international sales team spreading from Beijing to San Francisco and established the company’s branch in the EU.
In 2013 Anton Ravin has taken the role of Chief Business Development Officer at BIART Company LLC where he’s responsible for business development and strategic partnerships in the ecosystem.